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"The heavens were covered in an ashen dust for days. The light was gone, only the strength and wit of the leaders hold panic at bay. What will happen to civilization?"
--Darleen, Queen of Krolhagen


PLOTS

The Dystopia Storylines


The Tainami: The people of the prairies far from the settled kingdoms, where the caribou and buffalo roam free. They are simple, dressed in tarnished leathers and sometimes painting their bodies to decorate them. They are their own race the Tainami, but are remarkably human in body with all the major differences coming from the spirit. An elf or half-elf is not unheard off among their tribes. They set out from the rest, their deep coppery skins and slanted eyes mark them as the Tainami no matter where they go, so they mainly stay on their lands amidst their own people. There are many tribes of Tainami, each with their customs although it is the law of the Spirits the rules the Prairie.

Magic Academy: Dae’draba is the biggest and most exclusive magic academy of the world of Xanele. Half of Dae’draba lies in the prime in a cluster of islands somewhere in the Lost Sea. The other half in Drabaerne, the exclusive plane created to sustain the mysteries of the academy. It has remained a neutral zone and sanctuary for scholars and magic users. One of the few places where literacy still thrives. Its reputation extends across the planes, the secrets it keeps the target of many power seekers. Classes are now open, and all students are welcome, the good, the bad and the ugly.

Outcasts
: Xanele, unbeknown to the main populace, is a vortex. It sucks in planar travelers, the Big-black travelers and any other person that comes too close to the power funnel surrounding the world. Many have been brought in from other planets or civilizations and are struggling to survive in a world that itself is struggling. The most recent group has banded together to form an army under the banner of the Dahak (3-headed Dragon) to conquer the land. But along with old and new enemies there are also old 'friends' who have come to thwart their plot upon the unwitting world.

The Odyssey: An extended journey to save Xanele from the army of Lady Entropy. What are the Seven Temples? Who are the Guardians? Who is Canelor and can he really be defeated? Is he related to Lady Entropy? It is a journey filled with questions and perils, but probably the only ray of hope for a dying world.

History: Anything related to the history of the world. Even the past of the characters as Xanele is affected by the individuals that walk upon it, just as the world affects them. One of the recent ones involves the Age of Immortals. A part Immortal King turned against his people, kin, and even his wife. He allied with the imprisoned enemy of nearly all races of the time, Lady Asm. Her inquisition had been halted and herself imprisoned within a stone but her cause and minions trudge on. Their weapon: a race, similar to Guardians, known as Vampire.
Lord Ballard, with hands of trustworthy Immortals and Guardians, tried to keep Asm from escaping and using her raw power combined with King Tyler’s political power. They were aided by a number of races, including Dragons, Humans, and the Fae. The most trusted ally of the forces against Asm was the Lady Isabelle, Immortal Guardian to Ballard and his lover. Asm, Tyler, and their comrades were only one tyrannical group that contributed to Dystopia’s chaotic history and present. History plays it self out in Birth of Legends and many other stories that will come to shape the reality of Xanele in the era of Dystopia.


The Non-Dystopia Storylines

Haunted Forest: Welcome to feudal Japan with a twist. A land where the Oni are looking for any excuse to leave the Shadowlands and the spirits (Kitsune, Tengu, and Nature) are trying to save the humans from the greedy, powerhungry. The Spirit Road connects the world of the Living to the Dead, and the Sacred Road connects the world of the Spirit to the Flesh. Somewhere along the roads lies the key to peace among all the races, or something like that... join these hereos, who actually just a bunch of kids, while they try to save their people and themselves.

Dark Ages: Earth, 1026 B.C. The religious leaders have proclaimed a Holy Inquisition to purge the world of evil. Wizards and witches are brought before the masses and burned to rid them of a life of sin. What had once been fantastical has been replaced by reason, aided by religious fervor. Can the mythical and magical survive in a world that does not understand it? In a small pocket of Lindesfere, England an enchanted forest is dying because the Forest Master has been captured by a vengeful demon. It is up to a small group of 'sinful' folk to try and set things right while evading the Inquisitors.

Solar Age: Earth, 1225, after one of the gate portals exploded near the planet Earth the rest of the galaxy became the target for the human race. With a galaxy to defend it became near impossible to have an unified defense system. That’s when the cowboys resurged. Men and women ready to battle the toughest criminals… for a price.

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PLACES

Public Places

Joran’s Inn and Tavern: (Krolhagen) -- Krolhagen is believed to be the center of the world, and Joran’s Inn the center of Krolhagen, so it follows that the establishment’s renowned is legendary. Mystics love it, finding it centering and inherently powerful. Joran has been there to run the inn for as long as anyone can remember. It is a very rustic place, yet over the years it has attracted all races and kinds of people.

The Arena: (Krolhagen) -- A coliseum where gladiator fights are held.

Pétales De Rose: (Krolhagen: Red Light District) --The centre of the red-light district. Sometimes referred to simply as “The Rose”, Pétales De Rose is not just a brothel. The first floor consists of a huge ballroom and dining area. There is a bar as well as a stage were live entertainment is always provided. Sometimes they put on plays or host banquets and balls. Employees can be seen walking around in robes, waiting for their customers. The upper levels are dedicated to the brothel activity and living quarters for the staff. Madame Jennavieve is the head of the establishment.

Dae’draba: (???)

Holy Places

Spirit Mountain: The Spirit Mountain is a sacred place on the southern continent of Greensands. The Tainami believe this is where the Spirits, the center of their religion, reside. Few have ventured to the place and out of respect it is uninhabited. However, there is rumor that a long ago banished clan is gathering in numbers having encamped at the base of the mountain.

Blessed High: Few outside of the Alanois and Gorgoyle know the exact mountain that this refers to. Both lay claim to the mountain, Gorgoyle for territory and the Alanois not only for territory but religious reasons. Within the mountain are natural made tunnels leading to many caverns, but the largest is the home of an underground lake. At the center of the lake is a tiny island just big enough for a magnificent altar dedicated to the Goddess of Magic, Briana. Aside from the priests of Briana amidst the Alanois race have been to this sacred hollow beneath the earth.

Grove of Healing: On the smallest island of Oceania there is a forest. Within this forest is said one of its many groves is one made up entirely of Aethla, or Chaye’s Trees. Due to it’s difficult to reach location few can confirm or deny whether this grove actually exists. Clergy members for the Goddess of Healing are reluctant to reveal which grove it is, if it does exist, as they are very protective of these trees.

Secret Locations

Scorpion’s Lair
NightCrawler Hideaway

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PEOPLE

Historical Figures

Isabelle & Ballard
Lady Asm
Nolan
Fury Bortos of Nadaria
Vincent Stigma

Living Legends

Carlie & Haze
Tanya Mistdreams
Darleen Ge'noran

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